This is a collection of Real-Time strategy games that includes:0 A.DBeyond All ReasonOpenHVOpenRAWidlelandsThe majority of these games are designed to work with Microsoft Windows, but the following are also available for macOS:0 A.D OpenRAWidelandsOpenHV0 A.D. (pronounced “zero-ey-dee”) is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies. History is Yours for the Taking “0 A.D.” is a time period that never actually existed: In the usual calendar, one goes from 1 B.C. to 1 A.D. and skips zero. This reflects the historical fiction in the game: Who would have won if all the factions were pitted against each other when each of them was at its prime? We intend to portray some of the major civilizations over the millennium of 500 B.C. to 500 A.D. (Hence the midpoint, zero.) That is an ambitious prospect, so in the first edition of 0 A.D. we focus on the last five centuries B.C. Perhaps in future expansion packs, more civilizations will be added, along with additional gameplay features. We put a strong emphasis on historical accuracy while developing 0 A.D. We plan all our units and all our buildings based on reconstructions of how the units and the buildings might have looked like in the ancient world. We even name them in the original languages, such as Greek and Latin. But it’s worth remembering that any game should be fun to play, so, in many cases, we preferred playability over historical accuracy. Beyond All ReasonBeyond All Reason (BAR) is a free/open source real-time strategy video game. Powered by the Spring game engine, it was created to uphold the legacy of Total Annihilation. Its gameplay is heavily based on Balanced Annihilation, another game running on Spring Engine, which itself evolved from Absolute Annihilation, a total conversion of Total Annihilation mod Uberhack to the Spring Engine. Beyond all Reason most notably introduces updated graphics, models, sound effects, soundtrack, and user interface, with the original aim to free the game from the proprietary assets of Total Annihilation. CORE and ARM are portrayed as the Cortex[1] and the Armada[2], respectively. In addition to Chickens[3], there is a new faction, named Scavengers.[4] Currently, the game is in playable open-alpha, with the multiplayer gameplay nearing a finalised state. It is still being refined on a daily basis in terms of the client and infrastructure, and the development team is currently working on a single-player campaign. It currently offers ordinary skirmishes, 2 survival modes, and a bunch of simple scenarios.
| All Returns Accepted | ReturnsNotAccepted |
| Brand | Opensource |
| Format | DVD or USB Flash Drive |
| License Category | GPL |
| For Operating Systems | MacOS |
| Number Of Devices | Unlimited |
This is a collection of Real-Time strategy games that includes:0 A.DBeyond All ReasonOpenHVOpenRAWidlelandsThe majority of these games are designed to work with Microsoft Windows, but the following are also available for macOS:0 A.D OpenRAWidelandsOpenHV0 A.D. (pronounced “zero-ey-dee”) is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies. History is Yours for the Taking “0 A.D.” is a time period that never actually existed: In the usual calendar, one goes from 1 B.C. to 1 A.D. and skips zero. This reflects the historical fiction in the game: Who would have won if all the factions were pitted against each other when each of them was at its prime? We intend to portray some of the major civilizations over the millennium of 500 B.C. to 500 A.D. (Hence the midpoint, zero.) That is an ambitious prospect, so in the first edition of 0 A.D. we focus on the last five centuries B.C. Perhaps in future expansion packs, more civilizations will be added, along with additional gameplay features. We put a strong emphasis on historical accuracy while developing 0 A.D. We plan all our units and all our buildings based on reconstructions of how the units and the buildings might have looked like in the ancient world. We even name them in the original languages, such as Greek and Latin. But it’s worth remembering that any game should be fun to play, so, in many cases, we preferred playability over historical accuracy. Beyond All ReasonBeyond All Reason (BAR) is a free/open source real-time strategy video game. Powered by the Spring game engine, it was created to uphold the legacy of Total Annihilation. Its gameplay is heavily based on Balanced Annihilation, another game running on Spring Engine, which itself evolved from Absolute Annihilation, a total conversion of Total Annihilation mod Uberhack to the Spring Engine. Beyond all Reason most notably introduces updated graphics, models, sound effects, soundtrack, and user interface, with the original aim to free the game from the proprietary assets of Total Annihilation. CORE and ARM are portrayed as the Cortex[1] and the Armada[2], respectively. In addition to Chickens[3], there is a new faction, named Scavengers.[4] Currently, the game is in playable open-alpha, with the multiplayer gameplay nearing a finalised state. It is still being refined on a daily basis in terms of the client and infrastructure, and the development team is currently working on a single-player campaign. It currently offers ordinary skirmishes, 2 survival modes, and a bunch of simple scenarios.